Hand

This was the best hand I’d produced using the box modelling technique in 3DMax. My previous attempts using this approach had a tendency to result in a hand that looked like it was wearing a glove, even with the fingernails and knuckles added, due to the overall profile. With many hours of tweaking the model - a convincing hand can be produced.
The most characteristic features of a hand are the fingers and this part of the anatomy has the most detail which will give it a realistic look. Drawing a hand is a common exercise given to art students followed by drawing different types of hands, female, male, young, old, strong, gentle, hard working etc. There are so many observations to make, which is why it is a good exercise and not as easy as one initially thinks. After successive attempts I eventually found that a better, more efficient approach was to start with one finger and getting the profile and details right at that point, would lead to producing a good model of a hand.
The examples I had previously seen at that time were based on the artists own hand as the reference for their model and mine is no different.
September 10th, 2009 at 7:47 pm
Thank you for a great blog.
September 10th, 2009 at 10:30 pm
Thanks for your appreciation Andy. I haven’t had the time to do more on it. I’d like to know what you liked about this blog.