Posts Tagged ‘3D tutorial’

Quick Particle Clouds

Wednesday, July 30th, 2008

This is a fast way of using Dynamics in Maya to create clouds, broken down in a quick step-by-step tutorial. The main advantage of this method is that it will render quickly (unless you place the camera inside the particle system) and it can be used withinin a 3D scene or as a 2D background image.

This tutorial requires familiarity with Maya Interface. (more…)

Animation – Inverse & Forward Kinematics

Wednesday, March 3rd, 2004

Animation – Inverse & Forward Kinematics

PDF iconInverse & Forward Kinematics

The tutorial relates common principles to 3D modeling. Although written prior to the AutoDesk version of Maya, the tools and techniques are still applicable, however some of the functions have been renamed and the drop down menus stripped down and simplified from the Alias version.

Animation – Morphing (Blend Shape)

Friday, February 20th, 2004

Mayas Blend Shape modifier, commonly termed Morpher or Morph Tool in other 3D applications, is a quick, easy and flexible way to create morphing effects. This tutorial introudces this technique on a simple shape.

PDF iconMorphing (Blend Shape)

The tutorial relates common principles to 3D modeling. Although written prior to the AutoDesk version of Maya, the tools and techniques are still applicable, however some of the functions have been renamed and the drop down menus stripped down and simplified from the Alias version.

Animation – attaching to Motion Path

Monday, January 26th, 2004

A tutorial introducing Motion Paths which are common to all 3D applications and used to control the directional movement of objects.

PDF iconAnimation – attaching to Motion Path

The tutorial relates common principles to 3D modeling. Although written prior to the AutoDesk version of Maya, the tools and techniques are still applicable, however some of the functions have been renamed and the drop down menus stripped down and simplified from the Alias version.

Animating the Bouncing Ball

Thursday, January 8th, 2004


The animation classic – animating the bouncing ball.

PDF iconAnimating the Bouncing Ball

The tutorial relates common principles to 3D modeling. Although written prior to the AutoDesk version of Maya, the tools and techniques are still applicable, however some of the functions have been renamed and the drop down menus stripped down and simplified from the Alias version.