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	<title>fuscus &#187; animation</title>
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	<link>http://fuscus.co.uk/wp</link>
	<description>Nick Fusco - 3D artist &#38; tutor</description>
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		<title>2D Wally Worm</title>
		<link>http://fuscus.co.uk/wp/archives/32</link>
		<comments>http://fuscus.co.uk/wp/archives/32#comments</comments>
		<pubDate>Wed, 09 Apr 2008 14:02:05 +0000</pubDate>
		<dc:creator>nick</dc:creator>
				<category><![CDATA[worksamples]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[animation]]></category>

		<guid isPermaLink="false">http://fuscus.co.uk/wp/?p=32</guid>
		<description><![CDATA[I produced this an example for our animation students to demonstrate the use of Maya, Moho, Photoshop, GarageBand as visual and audio elements that could then be composited together in After Effects (in this case) or Final Cut Pro.]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-140" title="wallywonder" src="http://fuscus.co.uk/wp/wp-content/uploads/2008/04/wallywonder.jpg" alt="" width="640" height="268" /></p>
<p>I produced this an example for our animation students to demonstrate the use of Maya, Moho, Photoshop, GarageBand as visual and audio elements that could then be composited together in After Effects (in this case) or Final Cut Pro.<span id="more-32"></span></p>
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		<title>2D Fox</title>
		<link>http://fuscus.co.uk/wp/archives/29</link>
		<comments>http://fuscus.co.uk/wp/archives/29#comments</comments>
		<pubDate>Tue, 08 Apr 2008 14:33:02 +0000</pubDate>
		<dc:creator>nick</dc:creator>
				<category><![CDATA[worksamples]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[animation]]></category>

		<guid isPermaLink="false">http://fuscus.co.uk/wp/?p=29</guid>
		<description><![CDATA[This little test animation was done with Moho. A great, intuitive 2D programme that I was working through as it had been recently introduced to the course curriculum. I thought I&#8217;d create something that would compliment the current Fox project that was on the go at the time. There&#8217;s a great feel to the programme, [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-136" title="2dfox" src="http://fuscus.co.uk/wp/wp-content/uploads/2008/04/2dfox.jpg" alt="" width="640" height="198" /></p>
<p>This little test animation was done with Moho. A great, intuitive 2D programme that I was working through as it had been recently introduced to the course curriculum.<span id="more-29"></span> I thought I&#8217;d create something that would compliment the current Fox project that was on the go at the time.  There&#8217;s a great feel to the programme,  which is something that&#8217;s rarely said about the digital environment, it really wants to animate anything in it.<br />
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		<title>Professor Bigheadbrain</title>
		<link>http://fuscus.co.uk/wp/archives/150</link>
		<comments>http://fuscus.co.uk/wp/archives/150#comments</comments>
		<pubDate>Sat, 03 Sep 2005 16:04:06 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[worksamples]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[modelling]]></category>

		<guid isPermaLink="false">http://fuscus.co.uk/wp/?p=150</guid>
		<description><![CDATA[Quick demo for a series of animation shorts. Professor Bigheadbrain continually experiments in his lab on experimental experiments that always go wrong. He was born in a lab from a genetic experiment that went wrong and in the interests of pointless academic science he&#8217;s used for observational purposes. He&#8217;s demented and so unsuccesfull in his [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://fuscus.co.uk/wp/wp-content/uploads/2010/05/prof-bighead.jpg"><img class="alignnone size-full wp-image-152" title="prof-bighead" src="http://fuscus.co.uk/wp/wp-content/uploads/2010/05/prof-bighead.jpg" alt="" width="640" height="230" /></a></p>
<p>Quick demo for a series of animation shorts.<span id="more-150"></span><br />
Professor Bigheadbrain continually experiments in his lab on experimental experiments that always go wrong. He was born in a lab from a genetic experiment that went wrong and in the interests of pointless academic science he&#8217;s used for observational purposes. He&#8217;s demented and so unsuccesfull in his work that he accidentally made contact with an alien life form that thought he was a primordial distant ancestor until he blew up the alien planet while experimenting on the spaceships Turbo Time Displacement matter Extrapolator which simultaniously transported Prof Bhb back to Earth where he was originally; incarcerated in his laboratory which is really a cell in a psychiatric hospital.<br />
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		<title>clock</title>
		<link>http://fuscus.co.uk/wp/archives/299</link>
		<comments>http://fuscus.co.uk/wp/archives/299#comments</comments>
		<pubDate>Thu, 03 Feb 2005 23:42:43 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[worksamples]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[animation]]></category>

		<guid isPermaLink="false">http://fuscus.co.uk/wp/?p=299</guid>
		<description><![CDATA[This little animation was done on the spot, in a manner of speaking, for a company who were looking for artwork to test the 3G (Or 2G as it was then) mobile phone network before it was opened for commercial, public use. They asked me to put something together and the next day I took [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-300" title="clock" src="http://fuscus.co.uk/wp/wp-content/uploads/2010/05/clock.jpg" alt="" width="640" height="230" /></p>
<p>This little animation was done on the spot, in a manner of speaking, for a company who were looking for artwork to test the 3G (Or 2G as it was then) mobile phone network before it was opened for commercial, public use.<span id="more-299"></span> They asked me to put something together and the next day I took it to their office on a CD (no memory sticks back then) because their internet connection was temporarily down and so was the website. They had quite a lot of 2D artwork which had been tested and wanted to try broadcasting some animation. I&#8217;d previously sent them some abstract animations which were very low file sizes due to the then narrow bandwidth and this piece was a little more adventurous.</p>
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		<title>Lighter</title>
		<link>http://fuscus.co.uk/wp/archives/11</link>
		<comments>http://fuscus.co.uk/wp/archives/11#comments</comments>
		<pubDate>Sun, 01 Jul 2001 16:31:09 +0000</pubDate>
		<dc:creator>nick</dc:creator>
				<category><![CDATA[worksamples]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[animation]]></category>

		<guid isPermaLink="false">http://fuscus.co.uk/wp/?p=11</guid>
		<description><![CDATA[This was modeled from a lighter that I owned, and again it was done by eye. I thought the individual primitive shapes it was composed of were nicely balanced, and blended well together; a good example of retro / modern design. I then thought it should work so I looked into 3DMax&#8217; s Pyrotechnic options, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://fuscus.co.uk/wp/wp-content/uploads/2001/07/lighter.jpg" alt="" title="lighter" width="640" height="378" class="alignnone size-full wp-image-104" /><br />
This was modeled from a lighter that I owned, and again it was done by eye. I thought the individual primitive shapes it was composed of were nicely balanced, and blended well together; a good example of retro / modern design.</p>
<p><span id="more-11"></span><br />
I then thought it should work so I looked into 3DMax&#8217; s Pyrotechnic options, created a flame and animated the whole process.<br />
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		<title>fan</title>
		<link>http://fuscus.co.uk/wp/archives/8</link>
		<comments>http://fuscus.co.uk/wp/archives/8#comments</comments>
		<pubDate>Tue, 01 May 2001 14:05:55 +0000</pubDate>
		<dc:creator>nick</dc:creator>
				<category><![CDATA[worksamples]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[modelling]]></category>

		<guid isPermaLink="false">http://fuscus.co.uk/wp/?p=8</guid>
		<description><![CDATA[This little scene was created, off the cuff so to speak &#8211; when I&#8217;d become more proficient in 3DMax. At the time I was mainly concerned with making something that could be animated and exploring the program&#8217;s dynamic effects, i.e. turbulence and wind. The image above is accompanied by a very short animation:]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-96" title="fan-still" src="http://fuscus.co.uk/wp/wp-content/uploads/2001/05/fan-still.jpg" alt="" width="640" height="242" /><br />
This little scene was created, off the cuff so to speak &#8211; when I&#8217;d become more proficient in 3DMax. At the time I was mainly concerned with making something that could be animated and exploring the program&#8217;s dynamic effects, i.e. turbulence and wind.</p>
<p>The image above is accompanied by a very short animation:<br />
<span id="more-8"></span><br />
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