Posts Tagged ‘texturing’

Hypershade Texture Editor – Create an Eye

Wednesday, November 12th, 2003


Tutorial covering the Hypershade Texture Editor – Create an Eye.

PDF iconCreate an eye

The tutorial relates common principles to 3D modeling. Although written prior to the AutoDesk version of Maya, the tools and techniques are still applicable, however some of the functions have been renamed and the drop down menus stripped down and simplified from the Alias version.